// CREATIVE TECHNOLOGIST
YOGENDRA LUNA
Designing digital experiences
at the intersection of art,
code & culture.
- 01 Creator
- 02 Focus
- 03 Visuals
- 04 Interaction
- 05 Experiments
// SELECTED WORK
MetaHuman A life-size photorealistic avatar that listens, answers out loud in character and lip-syncs in real time — built to run all day with nobody there to restart it. Read Case Study
// PHILOSOPHY
ABOUT
I work in the narrow band where rendering research stops being a paper and starts being something you can feel — splats, radiance fields, real-time geometry, put behind an interface that doesn't ask you to understand any of it.
The bias is toward the machine. No frameworks where vanilla will do, no dependency that isn't earning its bytes, no effect that can't hold sixty frames. Constraint is the aesthetic, not a compromise on it.
Everything here is built end to end — the shader, the type, the copy, the deploy. That's the whole point.
CAPABILITIES
- 01 Real-Time Graphics
- 02 Spatial Computing & 3D Capture
- 03 Creative Engineering
- 04 Interface & Motion Design
STACK
- Three.js
- WebGL / GLSL
- TypeScript
- Gaussian Splatting
- NeRF
- Python
- Blender
- Django
// LET'S CONNECT
CONTACT
I'm always open to new ideas, collaborations and opportunities in
AI, 3D, Spatial Computing and immersive digital experiences.
Let's build something meaningful.